

"button" : button - The button that must be pressed to fire the respective enemy."fireQuad" : integer - (see About "firequad" and "fireanim")."fireAnim" : string - (see About "firequad" and "fireanim").

"noFireSound" : boolean - If no fire sound should play."fireAtAngle" : boolean - If it fires towards the portal cursor.


"addPlayerSpeedX" : boolean - Adds the player's X speed to the enemy."playerSpeedY" : decimal - the player's Vertical Knockback when enemy is thrown."playerSpeedX" : decimal - the player's Horizontal knockback when enemy is thrown."makeFriendly" : boolean - Makes the enemy not kill players and kill enemies instead."speed" : integer - The speed of the enemy, is X speed when "fireAtAngle" is off and X and Y speed when on."max" : integer - How many of the respective enemy can be fired."enemy" : array - The enemies / enemy the player can shoot."fireEnemy" / "makesMarioShoot" : - All properties below must be in this array! ( When you see 'button' it means it can be "up", "down", "left", "right", "jump", "run", "use" or "reload" ) ( Each property in this can be an array so each move can have a separate value, Otherwise their original value for 1 projectile OR same value for all projectiles! ) for PC without taking up too much space and without too many complications."idle", "idleanim", "run", "slide", "jump", "fall", "fire", "die", "climb", "swim", "duck", "shoe", "fence", "grow", "grownogun", "groundpound", "float", "spin", "runfast", "fly", "statue", or "custom".įor animations which can have multiple frames, firequad should be used to choose which frame of the animation is selected, otherwise it should be left as false. Possibility to play with up to 4 players at once in the collaborative mode.Īll in all, the option that you can resort to if you want to download Mario Bros.It's a faithful recreation of every single one of the levels of the original game but with certain functions that intend to improve it: Luckily enough, some developers have decided to adapt one of the best platform games of all time to computers, and that's why we can now play Mari0 on Windows, a sort of mashup between Valve's portal and Super Mario Bros. version for PCīut despite their success, Nintendo has always been reluctant to let Mario and other characters from the saga to visit other platforms, such as PC, although we have seen Super Mario Run on mobile phones recently. is a true video game icon and is probably the most famous Nintendo character who appeared first on arcade machines and NES to then land on all the Japanese brand's video consoles, such as the Super NES, Nintendo 64, Wii, Gameboy or Switch.
